Demeo End of Adventure

Client

Demeo PC - End of Adventure

Year

2021

This screen is seen at the end of an adventure, funnily enough, it shows the team and the progression of the player. Now this screen already existed in VR so it was more of a "how do we translate this to PC?"


Break it Down

In this scene in VR, there is also the team characters on little podiums. There was no way this could fit on a screen and have all the info as above. So we broke it into two steps - the party and the progression.

and clicking a reward should open up the reward info dialogue.


We liked the old one

After showing the team, they wanted the full feeling of the gold screen like we had in VR so I decided on bringing it over and trying to make it fit.

and we had to map out what it was like to level up:


When the player clicks a tile, we bring up the dialogue to equip straight away. No more having to go back to the main menu!


And then we added a quick way of replaying a game but changing the adventure the party will do rather than having to disband go to the main menu and reform.

Scope of Work

UX Design
UI Design
Copy

Lets

design

build

create

amazing game experiences.

Email

conorsouness@gmail.com

Social

Based in Stockholm, Sweden

© 2025 Conor Souness

CONOR

Lets

design

build

create

amazing game experiences.

Email

conorsouness@gmail.com

Social

Based in Stockholm, Sweden

© 2025 Conor Souness

CONOR

Lets

design

build

create

amazing game experiences.

Email

conorsouness@gmail.com

Social

Based in Stockholm, Sweden

© 2025 Conor Souness

CONOR