About Me

 
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I’m Conor, an Irish UX/UI Designer. I craft experiences for games on both mobile, console, VR, and those that wish to have crossplay between all!
I specialise in system design and how to scale game systems across multiple interfaces, languages, input methods.

With my background in engineering, I enjoy collaboration and getting involved in the implementation and production of the interfaces I create.

 
 

EMPLOYMENT

EMBARK STUDIOS

  • UX/UI Designer

    March 2023 - January 2024

Resolution Games

  • UX/UI Designer - UX/UI Team Manager

    Jun 2020 - Mar 2023

NORDIC ENTERTAINMENT GROUP

  • UI/UX Designer - Viafree

    Apr 2019 - Jun 2020

42 Tech

  • UI/UX Designer

    Jul 2018 – Apr 2019

  • UX Engineer

    Jul 2017 – Aug 2018

Digital Extremes

  • Contract UI Artist

    Aug 2018 – Nov 2018

  • UX Consultant

    Apr 2017 – May 2017

University of Limerick

  • Teaching Assistant

    Sep 2016 – Jun 2017

Limerick College of Further Education (LCFE)

  • Games Design & Analysis Tutor

    Jan 2017 – May 2017

Intel Corporation

  • PSD Software Engineer

    May 2013 – Jan 2014


SKILLS

design

Figma

Prototyping

UI Design

UX Design

Information Architecture

Wireframing

Code

C / C++

Java

HTML / CSS

Video

Premier Pro

After Effects

Audition

3D

ZBrush

Substance Painter

Topogun

Maya

Game Dev

Unity

Unreal Engine

EDUCATION

MASTERS OF SCIENCE - INTERACTIVE MEDIA

University of Limerick (2015-2016)

First Class Honours

 

BACHELOR OF ENGINEERING - ELECTRONIC & COMPUTER ENGINEERING

University of Limerick (2011 - 2015)

Second Class Honours

AWARDS

Interaction Design Award 2017 - People's Choice

Award Page

 

COURSES

Game Design Documentation: From Paper to Prototype - Romero Games

Gamification: Creating Addictive User Experiences - Interaction Design Foundation

Mobile User Experience Design - Interaction Design Foundation