About Me
I’m Conor, an Irish UX/UI Designer. I craft experiences for games on both mobile, console, VR, and those that wish to have crossplay between all!
I specialise in system design and how to scale game systems across multiple interfaces, languages, input methods.
With my background in engineering, I enjoy collaboration and getting involved in the implementation and production of the interfaces I create.
EMPLOYMENT
EMBARK STUDIOS
UX/UI Designer
March 2023 - January 2024
Resolution Games
UX/UI Designer - UX/UI Team Manager
Jun 2020 - Mar 2023
NORDIC ENTERTAINMENT GROUP
UI/UX Designer - Viafree
Apr 2019 - Jun 2020
42 Tech
UI/UX Designer
Jul 2018 – Apr 2019
UX Engineer
Jul 2017 – Aug 2018
Digital Extremes
Contract UI Artist
Aug 2018 – Nov 2018
UX Consultant
Apr 2017 – May 2017
University of Limerick
Teaching Assistant
Sep 2016 – Jun 2017
Limerick College of Further Education (LCFE)
Games Design & Analysis Tutor
Jan 2017 – May 2017
Intel Corporation
PSD Software Engineer
May 2013 – Jan 2014
SKILLS
design
Figma
Prototyping
UI Design
UX Design
Information Architecture
Wireframing
Code
C / C++
Java
HTML / CSS
Video
Premier Pro
After Effects
Audition
3D
ZBrush
Substance Painter
Topogun
Maya
Game Dev
Unity
Unreal Engine
EDUCATION
MASTERS OF SCIENCE - INTERACTIVE MEDIA
University of Limerick (2015-2016)
First Class Honours
BACHELOR OF ENGINEERING - ELECTRONIC & COMPUTER ENGINEERING
University of Limerick (2011 - 2015)
Second Class Honours
AWARDS
Interaction Design Award 2017 - People's Choice
Award Page
COURSES
Game Design Documentation: From Paper to Prototype - Romero Games
Gamification: Creating Addictive User Experiences - Interaction Design Foundation
Mobile User Experience Design - Interaction Design Foundation