Available for October'25

UX/UI Design
to elevate game
experiences.

The interface of a game is a lens to the world inside. I create robust interfaces that can scale over time, for functionality, platforms, and localization.

"…he immediately got to grips with the challenge and really helped us to get some clarity on how we could create a more holistic UI and user experience, with the player at the center of it. Personally, I especially appreciated the systemic view he took of the game's UI design and how it interacted with other aspects of the game, it's a skill that can really benefit game development."

Matt Lowe

Design Director - THE FINALS

"…he immediately got to grips with the challenge and really helped us to get some clarity on how we could create a more holistic UI and user experience, with the player at the center of it. Personally, I especially appreciated the systemic view he took of the game's UI design and how it interacted with other aspects of the game, it's a skill that can really benefit game development."

Matt Lowe

Design Director - THE FINALS

Design that can
upgrade your game.

My tech stack

Figma

Notion

Adobe Photoshop

Adobe After Effects

Adobe Illustrator

Unreal Engine

Unity

UX Design

UX Design

UI Design

UI Design

Prototyping

Prototyping

PC

PC

Console

Console

Mobile

Mobile

VR/AR

VR/AR

UX doesnt have to take the fun out of interfaces.

Conor Souness

Full-stack Designer

My work history

King

UX Designer

Apr 2024 - Present

Embark Studios

UX/UI Designer

Mar 2023 - Jan 2024

Resolution Games

UX/UI Team Manager

Jun 2020 - Mar 2023

Show all

King

UX Designer

Apr 2024 - Present

Embark Studios

UX/UI Designer

Mar 2023 - Jan 2024

Resolution Games

UX/UI Team Manager

Jun 2020 - Mar 2023

Show all

King

UX Designer

Apr 2024 - Present

Embark Studios

UX/UI Designer

Mar 2023 - Jan 2024

Resolution Games

UX/UI Team Manager

Jun 2020 - Mar 2023

Show all

I like to think in systems. My education in engineering has provided firm foundations in how I approach design. Design modular, robust components and flows that can evolve over time and have multiple uses. Save time later by designing better now.

I love problems that can seem daunting how does your game work for PC and console and also multiple languages and markets? Now we're talking!

I love collaborating with other crafts, I love to get into the technical constraints and engine to see what is possible and then to leverage that with artistic vision to create accessible, understandable interfaces that really make the player want to play.

Trusted by many

Trusted by many

Hear from those
I've worked with.

"I wholeheartedly recommend Conor for his standout skills as a UX designer. Working alongside him, I was impressed by his excellent communication, knack for explaining designs, and follow-through on implementation. Conor's expertise in game development UX is impressive — the success of THE FINALS launch is a testament to his invaluable contributions.
What sets Conor apart is not just his design capabilities but his positivity and ability to work with the team effortlessly. He brings a positive vibe to the workplace and enhances team dynamics, making collaboration enjoyable and productive."

Caio Braga

Production Director at Embark Studios

"I wholeheartedly recommend Conor for his standout skills as a UX designer. Working alongside him, I was impressed by his excellent communication, knack for explaining designs, and follow-through on implementation. Conor's expertise in game development UX is impressive — the success of THE FINALS launch is a testament to his invaluable contributions.
What sets Conor apart is not just his design capabilities but his positivity and ability to work with the team effortlessly. He brings a positive vibe to the workplace and enhances team dynamics, making collaboration enjoyable and productive."

Caio Braga

Production Director at Embark Studios

"I wholeheartedly recommend Conor for his standout skills as a UX designer. Working alongside him, I was impressed by his excellent communication, knack for explaining designs, and follow-through on implementation. Conor's expertise in game development UX is impressive — the success of THE FINALS launch is a testament to his invaluable contributions.
What sets Conor apart is not just his design capabilities but his positivity and ability to work with the team effortlessly. He brings a positive vibe to the workplace and enhances team dynamics, making collaboration enjoyable and productive."

Caio Braga

Production Director at Embark Studios

"I have rarely worked with such a professional, talented and focused individual such as Conor, and would trust him completely with knowing the intricacies of UX design between target audiences, platforms and types of games."

Mihail Daskalov

UI Artist at Resolution Games

"I have rarely worked with such a professional, talented and focused individual such as Conor, and would trust him completely with knowing the intricacies of UX design between target audiences, platforms and types of games."

Mihail Daskalov

UI Artist at Resolution Games

"I have rarely worked with such a professional, talented and focused individual such as Conor, and would trust him completely with knowing the intricacies of UX design between target audiences, platforms and types of games."

Mihail Daskalov

UI Artist at Resolution Games

"His ability to deliver results with remarkable speed is truly commendable. Conor's knack for creative problem-solving and forward-thinking approaches has consistently elevated the quality of our work. His expertise in crafting exceptional wireframes and structuring information architecture has been pivotal in shaping successful design outcomes.

One of Conor's standout strengths lies in his holistic approach to team management. As a line manager, he skillfully navigated the intricacies of shared resources, overseeing projects from a bird's-eye view. This required not only a keen understanding of individual projects but also a strategic perspective to manage timelines and scopes across various initiatives seamlessly."

Rugile Saltyte

UI Artist at MAG Interactive

"His ability to deliver results with remarkable speed is truly commendable. Conor's knack for creative problem-solving and forward-thinking approaches has consistently elevated the quality of our work. His expertise in crafting exceptional wireframes and structuring information architecture has been pivotal in shaping successful design outcomes.

One of Conor's standout strengths lies in his holistic approach to team management. As a line manager, he skillfully navigated the intricacies of shared resources, overseeing projects from a bird's-eye view. This required not only a keen understanding of individual projects but also a strategic perspective to manage timelines and scopes across various initiatives seamlessly."

Rugile Saltyte

UI Artist at MAG Interactive

"His ability to deliver results with remarkable speed is truly commendable. Conor's knack for creative problem-solving and forward-thinking approaches has consistently elevated the quality of our work. His expertise in crafting exceptional wireframes and structuring information architecture has been pivotal in shaping successful design outcomes.

One of Conor's standout strengths lies in his holistic approach to team management. As a line manager, he skillfully navigated the intricacies of shared resources, overseeing projects from a bird's-eye view. This required not only a keen understanding of individual projects but also a strategic perspective to manage timelines and scopes across various initiatives seamlessly."

Rugile Saltyte

UI Artist at MAG Interactive

"I worked with Conor for several years at Resolution Games, and I have nothing but positive things to say. Conor delivered excellent quality UX design work on his own, while also pushing the team forward in terms of communication skills and design process. "

Karl Leino

Publishing Producer at Fast Travel Games

"I worked with Conor for several years at Resolution Games, and I have nothing but positive things to say. Conor delivered excellent quality UX design work on his own, while also pushing the team forward in terms of communication skills and design process. "

Karl Leino

Publishing Producer at Fast Travel Games

"I worked with Conor for several years at Resolution Games, and I have nothing but positive things to say. Conor delivered excellent quality UX design work on his own, while also pushing the team forward in terms of communication skills and design process. "

Karl Leino

Publishing Producer at Fast Travel Games

"Conor was my line manager at Resolution. We worked together as a team always. I don't think I've ever had as flowing collaboration as I've had with Conor. Together we would produce amazing UI, always listening to each others thoughts and coming up with the best solution from the perspective of our own areas.
He is humble, loves to help and make other people grow. He always listens and explains with the highest patience.
Superstar at documentation and organization."

Isabelle Casuto

UI Artist at Resolution Games

"Conor was my line manager at Resolution. We worked together as a team always. I don't think I've ever had as flowing collaboration as I've had with Conor. Together we would produce amazing UI, always listening to each others thoughts and coming up with the best solution from the perspective of our own areas.
He is humble, loves to help and make other people grow. He always listens and explains with the highest patience.
Superstar at documentation and organization."

Isabelle Casuto

UI Artist at Resolution Games

"Conor was my line manager at Resolution. We worked together as a team always. I don't think I've ever had as flowing collaboration as I've had with Conor. Together we would produce amazing UI, always listening to each others thoughts and coming up with the best solution from the perspective of our own areas.
He is humble, loves to help and make other people grow. He always listens and explains with the highest patience.
Superstar at documentation and organization."

Isabelle Casuto

UI Artist at Resolution Games

"Conor possesses a wealth of knowledge, making intricate concepts easy to understand. He has a remarkable talent for guiding and inspiring fellow UX designers and UI artists. With a profound understanding of game design, Conor stands out for his design ability to make the complex world of UX/UI simple and engaging. Conor is not just a leader; he is a source of inspiration and a driving force in the world of design."

Change Liu

UI Artist at King

"Conor possesses a wealth of knowledge, making intricate concepts easy to understand. He has a remarkable talent for guiding and inspiring fellow UX designers and UI artists. With a profound understanding of game design, Conor stands out for his design ability to make the complex world of UX/UI simple and engaging. Conor is not just a leader; he is a source of inspiration and a driving force in the world of design."

Change Liu

UI Artist at King

"Conor possesses a wealth of knowledge, making intricate concepts easy to understand. He has a remarkable talent for guiding and inspiring fellow UX designers and UI artists. With a profound understanding of game design, Conor stands out for his design ability to make the complex world of UX/UI simple and engaging. Conor is not just a leader; he is a source of inspiration and a driving force in the world of design."

Change Liu

UI Artist at King

"Conor was a joy to work with, very knowledgeable and has a great way of thinking and approaching game development, knowing what to prioritise and when to future-proof design. He’s kind, positive and very easy to communicate with"

Louise Meijer

Art Director at Offleash Interactive

"Conor was a joy to work with, very knowledgeable and has a great way of thinking and approaching game development, knowing what to prioritise and when to future-proof design. He’s kind, positive and very easy to communicate with"

Louise Meijer

Art Director at Offleash Interactive

"Conor was a joy to work with, very knowledgeable and has a great way of thinking and approaching game development, knowing what to prioritise and when to future-proof design. He’s kind, positive and very easy to communicate with"

Louise Meijer

Art Director at Offleash Interactive

Lets

design

build

create

amazing game experiences.

Email

conorsouness@gmail.com

Social

Based in Stockholm, Sweden

© 2025 Conor Souness

CONOR

Lets

design

build

create

amazing game experiences.

Email

conorsouness@gmail.com

Social

Based in Stockholm, Sweden

© 2025 Conor Souness

CONOR

Lets

design

build

create

amazing game experiences.

Email

conorsouness@gmail.com

Social

Based in Stockholm, Sweden

© 2025 Conor Souness

CONOR